Thursday, June 1, 2017

Light and Shadow Rendering Steps


Here are simplified steps for light and shadow rendering of any object (based on plaster ear model):


This is a classical academic approach to drawing a full render of a form. Your drawing develops from big shapes to small details, from simple analysis to more difficult. Overall this process involves very little erasing, only at the very beginning and at the end. If you able to gradually follow these steps, your work will progress steady but firmly.

1. Start by setting up your object with the best light possible. Make sure you have only one light source shining on the object.
2. Focus on proportions, angle and eye level. Make a light line drawing of the object.
3. Break it into two zones - light and shadow. Hatch all shadow areas lightly with parallel hatches. All areas should be of the same tone. Include all details. Leave lights white paper.
4. Notice maximum of three areas with the strongest contrast. Keep only three of them the darkest. Add core shadow contrast on all shapes.
5. Go ahead and compare all lights together. You may leave only maximum of three areas white, all the rest must to be hatched over with comparable light tones. As you go form mid-tones.
6. Go back to shadows and make them darker than any lights. Make sure to model the form as you go, noticing lighter and darker areas. All shapes should feel complete and connected properly. Make sure your reflected lights are not lighter then lights.
7. Overview and finish your drawing. Add details, connect outstanding shapes.

Example above is a part of program for Intro to Portraiture Class on Tuesdays 6-8pm, starting in October.